Styles & Patterns
Crafting identity — styles set how strongly perks land, patterns set which perks your gear carries.
What is Crafting Identity?
Every crafted or dropped piece of equipment can carry a style and a pattern. Together they are the item's crafting identity — both a cosmetic flourish and a functional bonus. The style is the decoration technique and its tier decides how strongly the perks land; the pattern is the depicted theme and decides which perks roll. They steer the random perks only — base stats still come from the material and dust coating.
Styles — Decoration Techniques
19 techniques across five families. A higher tier rolls stronger perks; the style family should match the item's base material for the full effect.
Metal
Engraved and inlaid metalwork for plate and blades.
Leather
Embossed and burned hides for medium armor.
Cloth
Painted and embroidered fabric for robes.
Wood
Carved, laminated and reinforced wooden weapons.
Universal (Magic)
Magical techniques that apply to any material family.
Patterns — Depicted Themes
27 themes, each granting a fixed trio of perks. The pattern biases the random affix roll toward its theme — pick the theme that matches your build.
How It Works Together
The style sets the magnitude, the pattern sets the theme. Apply both and the item earns a named identity that shows right on its tooltip.