$CBT TOKENOMICS
Built on TON. One currency — $CBT — powers the entire player-driven economy. 70% of every CBT spent is burned forever. Monsters drop loot, not money.
Live LedgerLIVE
Real numbers pulled straight from the live game economy — not promises on a slide.
ONE CURRENCY: $CBT
Monsters drop no currency — they drop loot and resources. Sell them to the Smuggler or on the resource DEX, and you have CBT. One economy, one token.
$CBT
Everything in CombaTON is priced and paid in CBT. Every spend triggers the 70% burn. The jetton goes on-chain with decimals = 2: 1 on-chain unit = 0.01 CBT = 1 gold.
↓ How CBT Enters
- •Weekly Monday emission — driven by your Activity Points
- •Buy with TON or Telegram Stars
- •Sell loot to the Smuggler or resources on the DEX
- •Quests: 0.2 daily / 1.5 weekly / 1.0 story CBT
- •Referral cascade & kingdom payouts
↑ How CBT Leaves
- •Enchanting, reforging, socket rolls
- •Mastery upgrades & learning abilities
- •CBT shop, lootbox re-spins, paid dungeon tiers
- •Resource DEX & P2P trading fees
- •Premium subscription
Gold is now just a display unit
1 CBT = 100 gold — like dollars and cents. Prices below 1 CBT are shown in gold. Gold is no longer a currency: nothing drops it and nothing is priced in it.
ACTIVITY POINTS SYSTEM
Earn AP from in-game activity. Your weekly AP drives the Monday CBT emission.
AP Multipliers
WEEKLY LEADERBOARD
On top of the CBT emission, the AP leaderboard pays out lootbox keys every Monday
| Tier | Ranking | Reward |
|---|---|---|
| Diamond | Top 1% | 3× Diamond Keys |
| Gold | Top 5% | 2× Gold Keys |
| Silver | Top 15% | 1× Silver Key |
| Bronze | Top 35% | Bonus rewards |
| Participant | Top 50% | Bonus rewards |
DAILY LOGIN REWARDS
Show up daily — the streak grows, and so do the rewards.
THE SMUGGLER & THE BLACK MARKET
Every item in the game has an instant price floor. The Smuggler is the NPC fence who buys anything you bring — and feeds it back into the player market.
Buys any gear — 30%
Appraised by component value at live DEX prices. Instant CBT, no waiting for a buyer.
Buys raw materials — 40%
Herbs, ore, hides, food ingredients, dust — an instant cash-out for your grind.
5,000,000 CBT treasury
A publicly declared market-making fund. He pays instantly out of it — and his books are open.
Relists everything on the DEX
Whatever he buys goes back onto the resource exchange. He is a market stabilizer, not a black hole.
12 profile vendors
The witch buys herbs, the innkeeper buys food, the tailor buys fabric — a circular economy across every profession.
No hidden mint
The public supply endpoint shows circulating CBT, total burned, every fund and the Smuggler's treasury.
RESOURCE DEX
Decentralized exchange for in-game resources with order book matching
PREMIUM TIERS
Optional subscription: lower fees and more automation. The burn itself can never be bypassed.
Free
- 1 character slot
- 5 referral slots
- 5% P2P trading fee
- Base rates, no premium automation
Hero
- 1 character
- 1h Auto-Farm
- +30 inventory slots
- +2 referral invites/month
- 4% market fee
Legend
- 2 characters
- 2h Auto-Farm
- +40 inventory slots
- 225 bank slots
- Auto-loot presets + safe salvage
- 2.5% fee + 2.5% discount
God of War
- 3 characters
- 4h Auto-Farm
- +50 inventory slots
- 400 bank slots
- Smart loot/salvage + closed events
- 2% fee + 5% discount
ECONOMY FLOW
Earn → spend → burn. The whole economy in one loop.
- • Monsters → loot & resources (no currency drops)
- • Smuggler & resource DEX → CBT
- • Monday emission by Activity Points → CBT
- • Quests → CBT (paid from the marketing fund)
- • Referral cascade & kingdoms → CBT
- • Enchanting, reforging, sockets
- • Mastery & abilities
- • Shop, lootbox re-spins, dungeon tiers
- • DEX & P2P trading fees
- • Premium subscription
- • 70% of every spend burned forever
- • 10% → development fund
- • 10% → marketing fund
- • 10% → rewards pool (referrals + kingdoms)
- • Supply shrinks with every transaction
70% DEFLATIONARY MODEL
Every CBT spend triggers an automatic burn and split
Distribution Model
Destroyed forever. Supply only shrinks — there is no minting beyond the weekly emission.
Servers, new features, the team.
Tournaments, jackpots, events and growth. Quest CBT is paid from this fund — recirculated, not minted.
Funds the 5-level referral cascade (32/20/16/8/4%) and the kingdom pools.
WHAT BURNS CBT?
Every one of these actions feeds the same 70/10/10/10 split.
KINGDOM REFERRAL SYSTEM
10% of every burn goes to the rewards pool that funds the 5-level referral cascade. When your referrals spend CBT, you earn instantly.
Reward Distribution
Kingdom Ranks
KINGDOMS ARE LIVE
A kingdom is a crypto community with a king who plays strategy: the pool collects 20% of the referral share of every member's burn — and the king turns it into events.
Kingdom Pool
20% of the referral share of every member's burn flows into the kingdom pool.
The King's Public Slider
The king claims the pool openly: his personal cut is capped by rank — Soldier 20% up to King 50% — the rest becomes the kingdom budget.
Internal Airdrops
The king drops CBT to his subjects, split by their weekly Activity Points.
Kingdom Buffs
+10% AP or +20% resource drops for a week. The price scales with member count — and is paid with a 70% burn.
Collective Quests
The king sets a goal and a prize; rewards are paid out by contribution.
Weekly Tournaments
Top-3 by PvP wins split the prize 50/30/20, reserved from the kingdom budget.
Monday Jackpot
Every Monday the kingdoms fund (10% of emission) pays the top-3 kingdoms by weekly burn activity — 50/30/20.
Auto Telegram Community
Forum topics, daily stats and every event announcement — fully automated.
NFT ECOSYSTEM
Mint avatars and collectibles on TON blockchain
CombaTON Alpha Avatars
Avatar NFTs — unique character appearances with gameplay bonuses
Equipment NFTs — tradeable on-chain items (coming soon)
Sticker Packs — Telegram sticker collections
NFT Rarities
ROADMAP
Genesis Launch
- Core combat system
- 7 character classes
- Crafting & Workshop
- Telegram WebApp
Economy & Social
- Resource DEX marketplace
- Guild system with voting
- PvP Arena (1v1, 2v2, 3v3)
- Kingdom referral system
CBT-Only Economy
- One currency: CBT (gold = display unit)
- Weekly Monday emission v3.1
- The Smuggler & the black market
- Kingdoms: airdrops, buffs, tournaments, jackpot
On-Chain $CBT
- ○CBT jetton on TON (decimals = 2: 1 unit = 1 gold)
- ○Testnet + weekly supply snapshot proofs
- ○Bridge with limits
- ○Mainnet launch
Explore the Living Economy
Holders, flows, live transactions & solvency — in real time
Every CBT is traceable to its source. Browse the full off-chain audit ledger: circulating supply, top holders, a live transaction feed and the solvency proof.
Open the Explorer →$CBT TOKENOMICS
$CBT is CombaTON's single in-game currency, headed on-chain as a TON jetton. It powers everything: the resource DEX, the Smuggler black market, crafting, enchanting, premium purchases and P2P trading.
JOIN THE $CBT ECONOMY
Every battle, every trade, every craft feeds the deflationary engine. One token, no hidden mint. Start earning today.