Dolda Strike
ROGUE - COMBAT - Mana 3 - CD 2
All combat abilities in CombaTON: melee strikes, ranged attacks, damage spells. DPS scaling, mana costs, cooldowns, and combo connections. Idle MMORPG on TON blockchain. This server-rendered listing is built from the current CombaTON Codex manifest and exposes direct links to individual entity pages. Use the category navigation and featured entries below to open items, monsters, resources, abilities, quests, NPCs, recipes, and other game data without waiting for client-side JavaScript. The page gives search engines and LLM crawlers a stable view of the codex structure, entry counts, and internal links from listing pages to endpoint pages.
77 indexed entries in this listing.
ROGUE - COMBAT - Mana 3 - CD 2
PALADIN - COMBAT - Mana 15 - CD 3
MAGE - COMBAT - Mana 20 - CD 2
MAGE - COMBAT - Mana 15 - CD 2
WARRIOR - COMBAT - Mana 15 - CD 2
PALADIN - COMBAT - Mana 10 - CD 2
BARBARIAN - COMBAT - CD 2
BARBARIAN - COMBAT - CD 1
ROGUE - COMBAT - Mana 20 - CD 1
CLERIC - COMBAT - Mana 10
ROGUE - COMBAT - Mana 30 - CD 1
WARRIOR - COMBAT - Mana 25 - CD 5
BARBARIAN - COMBAT - CD 4
CRAFTER - COMBAT - Mana 10 - CD 2
PALADIN - COMBAT - Mana 6 - CD 2
ROGUE - COMBAT
MAGE - COMBAT - Mana 8
ROGUE - COMBAT - Mana 25 - CD 1
ROGUE - COMBAT - Mana 15 - CD 2
ROGUE - COMBAT - Mana 15 - CD 2
Combat abilities are offensive skills that deal direct damage to enemies. They include weapon strikes, spell attacks, and physical techniques. Each has a mana cost, cooldown, and damage formula based on your stats.
The Codex lists dozens of combat abilities across all classes. Warriors have physical strikes, Mages have elemental spells, and Rogues have stealth-based attacks. Each class has unique combat ability trees.
Combat abilities gain mastery levels through repeated use and $CBT investment. Each mastery level grants +2% damage and -2% mana cost, up to 25 levels per ability for a total 50% improvement.
High-damage abilities typically have longer cooldowns or require combo setups. Check the Codex for damage formulas — abilities that scale with your primary stat and weapon damage are usually the strongest per hit.